Guides/items

v1.1 · mixed

Kingdoms of the Dump Steal Guide — Evidence List

Use the kingdoms of the dump steal guide to read the incomplete community list safely, understand version limits, and track every unverified entry.

Direct answer

The only substantial Steal table is an incomplete player-made list last updated before v1.1. Use every enemy-to-item pairing as a community checklist, not a guarantee.

How to Use This Steal Guide

The only substantial Kingdoms of the Dump Steal table currently available is a player-made Steam guide. Its title openly says it "probably missed some stuff," and its body includes entries marked "nothing," "idk," and "???" as well as inconsistent spelling. It was published on December 10, 2025 and updated on April 9, 2026, before v1.1. [C4]

Every pairing below is therefore a community-reported lead, not a guaranteed current result. The list is useful as a checklist for v1.1 testing, but it does not establish a complete enemy roster, a complete item table, or any success probability. Entries have been transcribed only where the older guide provides a recognizable enemy and item name.

Early-Game Community Reports

These are the opening entries recorded by the community guide. [C4]

EnemyReported steal
GumshoeMoldy Lettuce
BlowhardJumper Cable
BottlebirdEmpty Bottle
Fridge MimicFrozen Heart
TrashyRotten Onion

The singular "Jumper Cable" is preserved here because that is how the source records this entry. Elsewhere, the same guide uses the plural "Jumper Cables." This page does not silently normalize uncertain item names.

Act 1 Community Reports

The older guide records the following Act 1 pairings. [C4]

EnemyReported steal
MoldshroomMoldy Lettuce
ZapperJumper Cables
ClogtopusJumper Cables
WrencherCold Burger
BrusherMoldy Lettuce
AractusCactus Hide
LanternflyCan O' Gas
Dirt WormLittle Grub
Fire AntMaggot Cheese
Worm RiderJumper Cables
CrocotireJumper Cables
Roach GuardLoot Bag
Rutilius phase 1/2Sacred Jewel
Rutilius phase 3Glowing Shard

The phase labels reproduce the community source's organization. They do not prove whether Steal inventories reset between phases, whether each phase counts as a separate enemy, or whether an item can be taken more than once. Those mechanics are Awaiting verification.

Act 2 Community Reports

These pairings are also taken from the pre-v1.1 player list. [C4]

EnemyReported steal
Big DripperCan O' Gas
PedestrianGeneral Refuse
BrigandLoot Bag
CraneosaurMachine Liver
Sir ConanJumper Cables
GlowbillMoldglass
ShipwhalePetrified Wood
SocklingSewing Kit
Jellyshorts / Basket CaseLoose Cloth
Hamperback TurtleneckLaundry Core
Barrel SnakeGlowing Shard

The combined Jellyshorts / Basket Case row reflects the summarized community record; it is not evidence that the enemies share every other property. Locations, encounter order, and the number of available attempts are not established by this table.

Later-Game and Boss Community Reports

The source also records a group of later enemies and boss-like encounters. [C4]

EnemyReported steal
SawtoothPetrified Wood
Line CookMoldy Lettuce
Arch BakerLemon Pine Tart
ScrapdragonCharged Cables
PlasmonolithGlowing Shard
Snow EaterLiquid Metal
Heart of MoldEldritch Core
BuzzcovRoyal Honey
Termund / BurromblaSacred Jewel
Mosquito HawkMosquito Wing
Barrel SlugBarrel Bones

These rows do not prove that an item is rare, valuable, exclusive, or worth targeting. The source author's personal number of attempts for any one result cannot be converted into a drop rate or Steal chance.

Missing, "Nothing," and Unknown Entries

The original guide contains many enemies marked "nothing" as well as unresolved "idk" and "???" notes. [C4] A failed attempt does not by itself prove that an enemy has no item, and the reviewed material does not say how the author distinguished a true empty inventory from repeated failure.

For that reason, omitted and "nothing" entries are not upgraded into definitive no-item claims here. They remain Awaiting verification. The same applies to uncertain spellings: this page preserves identifiable community wording and does not invent canonical replacements.

What v1.1 Changes

The official v1.1 update adds some new enemies and bosses and includes broader balance and content changes. [O3] The pre-v1.1 list cannot contain every new target, and the update notes do not publish a replacement Steal table.

Nothing in the official notes confirms that old pairings were retained unchanged. The tables above are historical leads for current testing, not proof that a result is available in v1.1.

Steal Mechanics Awaiting Verification

The reviewed sources do not establish the exact Steal command name, the success formula, whether a statistic affects the chance, whether failure can be retried indefinitely, or whether each enemy can yield only one item per encounter. They also do not confirm whether a phase change refreshes an inventory.

A reliable v1.1 revision needs an in-game record for every enemy: displayed name, successful item, failed-attempt behavior, repeatability, phase behavior, and version. Until that audit exists, this guide must remain explicitly incomplete and every listed item must retain its community-reported status.

Reviewed sources

  1. Official v1.1 update notesO3 · official
  2. Community steal item listC4 · community